An Open Letter to Oliver Letwin MP (Con)

Dear Mr Letwin,

I returned home from shopping this lunchtime to find a poor tree had died partly to fund an election “communication” from you , promoted on behalf of your campaign by a Mr Antony Stanley. My first thoughts were to return to sender with instructions on where one could shove it. However I have decided to respond in more detail.

Your election pamphlet was addressed to me here at the Vicarage. You see my wife is a vicar. In fact Mr Letwin you met my wife during the last election campaign. She was introduced to you in her capacity as a local Church minister in Charlton Down and you completely ignored her. Whatever merits or demerits your party may have I would never vote for someone so rude as to completely ignore and refuse to speak to someone in this way. Manners maketh the man and all that. (more…)

Happy #nondom Day

Every general election has certain days you know will be super important. Even now it only takes a word or two to evoke those memories – such as “Gemma’s Ear”. Today the Labour party gave us #nondom – a promise to stop the unfair system where some rich people can avoid paying tax in this country despite living here and earning money here. Whether this policy makes or loses money for the country seems less important to me than the issue of taxation in a fair and equal society. Labour’s pledge of removing non-dom tax status is a step towards a fairer society.

Why should Lord Rothermere – the owner of racist hate-rag The Daily Mail – spread his bile throughout the nation with his nasty paper, reap the financial rewards but not pay a fair amount of tax? It is unfair. It is that simple. I am not a Labour supporter. The two-faced Blair and his nasty war put an end to that. But for once a party is offering something that goes beyond an election bribe, but instead is about a principle. The principle of fairness is all too rare in today’s political climate. (more…)

Videogame Ghosts

Lack of interactivity is something I’m noticing more and more in games. It’s not that the worlds used to be more interactive – it’s that as the detail in games has increased the level of interactivity has not kept pace. So while the Paris of Assassin’s Creed Unity is a really amazing thing – I’ve spent house exploring it – after a while I felt like a ghost. So many games we move though these amazing worlds without being able to really reach out and touch them.

Perhaps these lonely avatars wandering though Paris or Chicago of Watch Dogs are a metaphor for a lonely generation. Unintended of course. But I want to be able to give money to a beggar in Watch Dogs, or just talk to someone in Unity, tell a busker they are great, hold someone’s hand.

So many games with amazing game worlds and the only time we can touch them is with a blade or a bullet.